1Jun/090
The Week in Code (IV)
Lets see how long I can keep posting these…
- Conkerjo writes about Simply RenderTargets
- Not code but still useful: Gimp XCF Processor An XNA 3.0 Content Pipeline Extension Library that allows multi-layered Gimp XCF files to be compiled and flattened for use in-game as Texture2Ds
- XNA Shader Programming - Tutorial 19, Hemispheric ambient light as I always seem to forget about this form of lightning…
- A selection of Ziggyware Spring 2009 XNA Article Contest entries (I am glad to be no judge as all are rather interesting reads):
- Animated SpriteBatch Text using a State Machine because I like text
- 2D KeyFramed Animations for XNA I have not seen something like this for the XNA FX before
- Creating a Better Lobby to cover some network related code here
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