XNA 7 Day Challenge
Nick "the crazy" Gravelyn has posted on his blog about a new challenge he's set up called the XNA 7 Day Challenge. We're a bit late, ITS COMMING!!! on sunday. He's even set up a website see "the crazy"
We can't make the cut this time. But maybe we'll try the next one. Can't wait to see the entries.
The XNA 7 Day Challenge is as follows.
Challenge #1 Dual Buttons
Theme/Rules:
Your game is only allowed two buttons or keys. You cannot use triggers, thumbsticks, or other analog input. A directional pad can be used, but each direction counts as one button. You can use these buttons in combination, context, or any other mechanism in your game; the only requirement is that only two physical binary inputs are utilized in the game.
Challenge Time:
October 25, 2009 – November 1st, 2009 (Entries due by 12:00 PST GMT-8 on November 2nd, 2009).
To Enter:
Email your entry to contact@xna7day.com with the subject line “Challenge 1 Entry”.
Please see the About page for full rules/guidelines for the challenge. Since this challenge was started with this post, those rules are also valid for this first challenge.