Embrace And Improve
SCENE XVIII
Twitter.
Enter George W. “Point And Click” Clingerman.
George. LOL, I just realized I've been looking at the XNA forums with my profile set to "United Kingdom (English)"… I blame @The_Zman!
George. Releasing an XBLIG and immediately releasing a patch is something an Indie Game Dev can't afford to do. Get it right the first time #xna
George. @FieldsOfCarp I'm not even talking about bugs sadly but the game itself. Don't say, "Good suggestion I'll put it in the patch!" #xna #xblig
Exeunt.
Enter Andy “The Next Billy M.” Dunn.
Andy. Buy THIS http://tinyurl.com/yja8anf and NOT THIS http://tinyurl.com/yffyacw (worth the extra $$ and how often do you hear me say that!)
Andy. 2009 sales figures for almost 40 #xblig now posted - come on community post yours good or bad. http://tinyurl.com/ykrvno8
Exit.
Enter John “Don’t Quote That” Sedlak.
John. Follow Thursday! Follow @sgtconker for the latest AND greatest #xna news daily!
Exeunt.
SCENE XVIX
The Scurvy Bar (AKA CodeCube.NET).
Enter Joel “Arr NIH” Martinez.
Joel. I finally had a chance to do some long planned work on ScurvyTest, my flexible unit testing framework that was design from the ground up to be friendly to XNA project unit testing.
Outline the improvements.
Joel. Check out the latest change set if you’re curious as to the latest, otherwise you can wait for the official release here in the next weeks
http://scurvytest.codeplex.com/SourceControl/list/changesets
Exit.