Sgt. Conker We are "absolutely fine"

10Aug/100

Links, links, links!

We'll start with NemoKrad's BoundingBoxes in XNA 4.0

Next, Stephen Styrchak talks about Debugging the XNA Content Pipeline with C# Express Edition and a bug-fix for Debugging Xbox 360 Content

Bob Taco Industries has two blog posts, one about Turning a Solution into a Template for XNA 4.0 and one about Sizing Apps and Games Properly Using the WP7 Emulator

Xna Creator's Club Online released some new samples for Windows Phone and XNA Game Studio 4.0

And Shawn explains the new Dual Texture Effect

About Captain ZSquare

Microsoft XNA MVP
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