Sgt. Conker We are "Absolutely Fine"

8Sep/090

The Week in Code (XI)

  • Cross Platform XNA Projects (X64 Content) John Sedlak (AKA the reason behind of the decline of Ziggyware) shows how to enable x64 compilation targets for XNA FX Windows game library projects; note: it will not magically allow you to build x64 games with the XNA FX (as John himself mentions at the end of the post)
  • K.I.S.S – Fading between images with XNA Conkerjo (now on a shiny, new domain) shares his code to fade between two images, sprite batch style. Someone might claim using a shader, taking two textures as input might be better but that wouldn’t fit the K.I.S.S. moniker well…
  • Realistic Soft Edged Water In XNA The first article on XTaticware deals with the challenges of rendering realistic still water bodies in an efficient way
  • Quick and Dirty Screenshots in PC Games Nick “fanboi” Gravelyn dumps his code to take screenshots of Windows games – Hm, I toyed around with the EndDraw approach to do video dumps once, maybe I should get that into a sharable state…

This post is sponsored by XTaticware, the non profit venture to provide an alternative source of C#/XNA information.

26Aug/090

The Week in Code (X)

We continue to use the not-so-regular-but-still-somewhat-defined schedule.

This post is sponsored by Ska Studios: I MAED A GAM3 W1TH Z0MB1ES!!!1

13Aug/090

The Week in Code (Special Bulletin)

Promit Roy released version 0.1.5 of his SlimeTune Profiler to the public - yes, that includes you, too!

11Aug/090

The Week in Code (IX)

Looks like this is changing to a bi-weekly schedule. Post more stuff, people!

The sponsor of this post is Xbox Indies (formerly known as the Xbox LIVE Community Games Catalog): now with editorial content!

27Jul/090

The Week in Code (VIII)

The sponsor of this post preferred to stay anonymous.

13Jul/090

The Week in Code (VII)

After a short hiatus (I just didn’t run into any XNA FX related code…) we are back with a tiny list:

This post is sponsored by XNA Roundup: “We find the best games on the Xbox LIVE Community Games tab and give you the rundown on what's worth playing each and every week”

16Jun/090

The Week in Code (VI)

This post did not find any sponsor…

7Jun/090

The Week in Code (V)

We take a break from the sponsored by series with a note of the Ziggyware.com Donation Drive: If you like to see Ziggyware grow and continue to host future contests with great prizes, consider to donate a dime or two.

1Jun/090

The Week in Code (IV)

Lets see how long I can keep posting these…

This post was brought to you by Uhfgood's Game Reviews

25May/090

The Week in Code (III)

Rename to The Week in XNA FX Land pending

This post is sponsored by The ZBuffer: News, Information and resources for Managed DirectX and XNA Framework.