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	<title>Comments for Sgt. Conker</title>
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	<link>http://www.sgtconker.com</link>
	<description>We are &#34;absolutely fine&#34;</description>
	<lastBuildDate>Thu, 18 Aug 2011 04:38:57 +0000</lastBuildDate>
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		<title>Comment on Article: XNA Farseer Platform Physics Tutorial by Sean Monahan &#187; Blog Archive &#187; A Simple Hero Class</title>
		<link>http://www.sgtconker.com/2010/09/article-xna-farseer-platform-physics-tutorial/comment-page-1/#comment-2720</link>
		<dc:creator>Sean Monahan &#187; Blog Archive &#187; A Simple Hero Class</dc:creator>
		<pubDate>Thu, 18 Aug 2011 04:38:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.sgtconker.com/?p=1756#comment-2720</guid>
		<description>[...] The Hero class represents the player in the world. Farseer is really great for rigid body physics but it&#8217;s not really designed for a 2D platformer game. To get things to work I needed to hack things in a bit. Fortunately some other folks were not only smart enough to figure most of the details for me but they also posted about it here and here. [...]</description>
		<content:encoded><![CDATA[<p>[...] The Hero class represents the player in the world. Farseer is really great for rigid body physics but it&#8217;s not really designed for a 2D platformer game. To get things to work I needed to hack things in a bit. Fortunately some other folks were not only smart enough to figure most of the details for me but they also posted about it here and here. [...]</p>
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		<title>Comment on Article: XNA Farseer Platform Physics Tutorial by XDSK2 (XNA 4.0 Resources) &#171; Nelxon</title>
		<link>http://www.sgtconker.com/2010/09/article-xna-farseer-platform-physics-tutorial/comment-page-1/#comment-2719</link>
		<dc:creator>XDSK2 (XNA 4.0 Resources) &#171; Nelxon</dc:creator>
		<pubDate>Wed, 10 Aug 2011 07:24:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.sgtconker.com/?p=1756#comment-2719</guid>
		<description>[...] How to use Farseer in platform game &#8211; Platform Physics Tutorial [...]</description>
		<content:encoded><![CDATA[<p>[...] How to use Farseer in platform game &#8211; Platform Physics Tutorial [...]</p>
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		<title>Comment on Article : Multi-threading your XNA by XDSK2 (XNA 4.0 Resources) &#171; Nelxon</title>
		<link>http://www.sgtconker.com/2009/11/article-multi-threading-your-xna/comment-page-1/#comment-2718</link>
		<dc:creator>XDSK2 (XNA 4.0 Resources) &#171; Nelxon</dc:creator>
		<pubDate>Wed, 10 Aug 2011 07:23:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.sgtconker.com/?p=533#comment-2718</guid>
		<description>[...] Multi-threading your XNA Game &#8211; great article and example [...]</description>
		<content:encoded><![CDATA[<p>[...] Multi-threading your XNA Game &#8211; great article and example [...]</p>
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		<title>Comment on Article: I Can Has Platformer? (Part 1) by a new year begins&#8230; : UberGamerMonkey.com</title>
		<link>http://www.sgtconker.com/2010/01/article-i-can-has-platformer-part-1/comment-page-1/#comment-2717</link>
		<dc:creator>a new year begins&#8230; : UberGamerMonkey.com</dc:creator>
		<pubDate>Mon, 08 Aug 2011 19:57:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sgtconker.com/?p=865#comment-2717</guid>
		<description>[...] a new project, and creating a simple tilemap to display the world.  You can read the full article here.  I am almost done with Part 2, which will cover adding a player to the game, and some simple [...]</description>
		<content:encoded><![CDATA[<p>[...] a new project, and creating a simple tilemap to display the world.  You can read the full article here.  I am almost done with Part 2, which will cover adding a player to the game, and some simple [...]</p>
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	<item>
		<title>Comment on Article: I Can Has Platformer? (Part 2) by I Can Has Platformer Part 2 is finished! : UberGamerMonkey.com</title>
		<link>http://www.sgtconker.com/2010/02/article-i-can-has-platformer-part-2/comment-page-1/#comment-2716</link>
		<dc:creator>I Can Has Platformer Part 2 is finished! : UberGamerMonkey.com</dc:creator>
		<pubDate>Mon, 08 Aug 2011 19:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.sgtconker.com/?p=1149#comment-2716</guid>
		<description>[...] I have completed part 2 of my series on creating a simple 2d platform game. In part 2, I take you through on adding simple collision checks and allow player movement. You can download the project and read through the article over on Sgt. Conker&#8217;s website, Article: I Can Has Platformer? (Part 2). [...]</description>
		<content:encoded><![CDATA[<p>[...] I have completed part 2 of my series on creating a simple 2d platform game. In part 2, I take you through on adding simple collision checks and allow player movement. You can download the project and read through the article over on Sgt. Conker&#8217;s website, Article: I Can Has Platformer? (Part 2). [...]</p>
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		<title>Comment on Article: I Can Has Platformer? (Part 5) by I Can Has Platformer Part 5, OMG Finished! : UberGamerMonkey.com</title>
		<link>http://www.sgtconker.com/2010/09/article-i-can-has-platformer-part-5/comment-page-1/#comment-2715</link>
		<dc:creator>I Can Has Platformer Part 5, OMG Finished! : UberGamerMonkey.com</dc:creator>
		<pubDate>Mon, 08 Aug 2011 19:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sgtconker.com/?p=1697#comment-2715</guid>
		<description>[...] 5 of my I Can Has Platformer series has been posted for your viewing pleasure at SgtConker&#8217;s, I Can Has Platformer (Part 5).  This part discusses adding collectibles for our hero to collect while dodging/defeating the evil [...]</description>
		<content:encoded><![CDATA[<p>[...] 5 of my I Can Has Platformer series has been posted for your viewing pleasure at SgtConker&#8217;s, I Can Has Platformer (Part 5).  This part discusses adding collectibles for our hero to collect while dodging/defeating the evil [...]</p>
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		<title>Comment on Article : Simple 2D Animated Sprite by A Brief Update : UberGamerMonkey.com</title>
		<link>http://www.sgtconker.com/2009/11/article-simple-2d-animated-sprite/comment-page-1/#comment-2714</link>
		<dc:creator>A Brief Update : UberGamerMonkey.com</dc:creator>
		<pubDate>Mon, 08 Aug 2011 19:37:52 +0000</pubDate>
		<guid isPermaLink="false">http://sgt.conkerjo.com/?p=181#comment-2714</guid>
		<description>[...] Man it has been a while&#8230;  Games, moving, work, the list goes on, but I don&#8217;t really want to blame them for my lack of effort.  On that note, I have been getting back into XNA, and even have written an article for a new XNA site since Ziggy has been slacking in getting his site back up in working condition.  The article I have written is on the subject of simple animated sprites.  It goes thru step by step on making a simple animate sprite first with an image per frame, to a simple class that uses a sprite sheet.  You can read the article on Sgt. Conker&#8217;s website, which is entitled Simple 2D Animated Sprite. [...]</description>
		<content:encoded><![CDATA[<p>[...] Man it has been a while&#8230;  Games, moving, work, the list goes on, but I don&#8217;t really want to blame them for my lack of effort.  On that note, I have been getting back into XNA, and even have written an article for a new XNA site since Ziggy has been slacking in getting his site back up in working condition.  The article I have written is on the subject of simple animated sprites.  It goes thru step by step on making a simple animate sprite first with an image per frame, to a simple class that uses a sprite sheet.  You can read the article on Sgt. Conker&#8217;s website, which is entitled Simple 2D Animated Sprite. [...]</p>
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		<title>Comment on Article: I Can Has Platformer? (Part 3) by I Can Has Platformer Part 3, Finished! : UberGamerMonkey.com</title>
		<link>http://www.sgtconker.com/2010/03/article-i-can-has-platformer-part-3/comment-page-1/#comment-2713</link>
		<dc:creator>I Can Has Platformer Part 3, Finished! : UberGamerMonkey.com</dc:creator>
		<pubDate>Mon, 08 Aug 2011 19:32:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.sgtconker.com/?p=1349#comment-2713</guid>
		<description>[...] I have completed part 3 of my series on creating a simple 2d platform game. In part 3, I take you through on making our hero a bit more motivated in the game, in other words, animate him. You can download the project and read through the article over on Sgt. Conker&#8217;s, Article: I Can Has Platformer? (Part 3). [...]</description>
		<content:encoded><![CDATA[<p>[...] I have completed part 3 of my series on creating a simple 2d platform game. In part 3, I take you through on making our hero a bit more motivated in the game, in other words, animate him. You can download the project and read through the article over on Sgt. Conker&#8217;s, Article: I Can Has Platformer? (Part 3). [...]</p>
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		<title>Comment on Article: Simple 3D Camera in XNA by Nickolai51</title>
		<link>http://www.sgtconker.com/2010/09/article-simple-3d-camera-in-xna/comment-page-1/#comment-2712</link>
		<dc:creator>Nickolai51</dc:creator>
		<pubDate>Mon, 08 Aug 2011 13:06:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.sgtconker.com/?p=1674#comment-2712</guid>
		<description>haha :) forget it, it was my model exporting at fault *facepalm*</description>
		<content:encoded><![CDATA[<p>haha <img src='http://www.sgtconker.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  forget it, it was my model exporting at fault *facepalm*</p>
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		<title>Comment on Article: Simple 3D Camera in XNA by Nickolai51</title>
		<link>http://www.sgtconker.com/2010/09/article-simple-3d-camera-in-xna/comment-page-1/#comment-2711</link>
		<dc:creator>Nickolai51</dc:creator>
		<pubDate>Mon, 08 Aug 2011 11:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.sgtconker.com/?p=1674#comment-2711</guid>
		<description>Hi, great tutorial.. very helpful :)
it all works fine with the models you provided, however, when I try to use my models, which I know normally work, they dont appear, could you suggest why this is and how I could fix it?</description>
		<content:encoded><![CDATA[<p>Hi, great tutorial.. very helpful <img src='http://www.sgtconker.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
it all works fine with the models you provided, however, when I try to use my models, which I know normally work, they dont appear, could you suggest why this is and how I could fix it?</p>
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