Sgt. Conker We are "absolutely fine"

7Nov/100

Converting between Texture2D and Image in XNA 4.0

Ok, so I'm 2-to-3 weeks late to the party, but I just read this, and thought it might be helpful for people planning to integrate XNA with Windows Forms.

The blog post, written by Popescu Alexandru-Cristian shows a way of converting between a Texture2D object and an Image (GDI) object. Read it fully on Communist Games.

20Apr/100

Virtual Realm’s XNA 4.0 Game Framework

Glenn Wilson shared with us his 4.0 version of the framework he uses as a base for all his games. It is based on the Game State Management sample and the Networking sample, and you can download it from Glenn's site.

19Mar/101

OpenStream and Landscape

Jim "not the evil MVP anymore" Perry talks about Ch…ch…ch….ch…changes in XNA, starting with the new OpenStream API, and continuing with rendering in landscape mode. Sure, one of these is not an actual ch...ch...ch...change by any stretch (rather a very short tutorial), but at least it mentions one vaguely related change at the end of the post.