The Brotherhood
Catalin “Gone Green” Zima recycles posts on Sgt. Conker to feature John “Snow Shovel Master” Sedlak once again.
Jon “Last of the Mohicans” Watte ponders the future of PC gaming and is reflecting about the quality of his subtle way to ask questions.
Andy “Master Of The Brotherhood” Dunn will not put Chris G. “Walk Like An Egyptian” Williams onto his list, but onto the Adult Friend Finder one.
Chad “I Wrote Some Books” Carter encourages the Sarge to pick up SBARG again.
Vincente “Works On Boring Things” Cartas lobbies for Phil “The Quiet Veteran” Bourke (and so do we: IGDA members vote for Phil!).
Loïc “Epsicode And Not-A-MVP” Dansart (the Little Gamers: Teh Game chap) dropped the 1st public screenshot of his Dream Build Play entry.
Glenn “Legendary Seeker” Wilson seeks reasons for an academic XNA Code Camp in Victoria.
About Language
Iñaki “Visionary” Ayucar starts the week with an introduction to or of (depending on whom [or is it who?] you ask) Extension Methods and why they rock and why you most certainly want to use them for, like, everything.
On a bright Tuesday morning, George W. “The Giant” Clingerman pushes some very dark clouds onto the sky by publicly expressing his strong feelings for regions to organize code (that’s a +1e100 reputation thing; As a service for your memory: regions were introduced to hide the verbose, designer create code blobs in Windows Forms et al. when C# did not support partial classes.), finding a strong supporter in Vincente “1.8” Cartas.
To break the flow here’s a tiny, tiny photo of the XNA MVPs at the MVP Summit 2010:
Photo © 2010 Microsoft Corporation
Benjamin "The Invisible Yet Photographable MVP" Nitschke has some more photos from the Summit in Seattle 2010 (that’s the year of the happening, not the number of photos…).
John “Don’t Quote That” Sedlak playstests games.
Pedro D. “Talking Head” Güida has been granted a MAP award (yep, that’s right: there’s a “Microsoft Active Professional” award program for “professionals who are considered to be among the top 5% of most active contributors in the community”, which, basically, translates to “You talk a lot”).
Elsewhere, Andy “Sparkly Crown Jewels” Dunn and Chris G. “Fighter” Williams (who’s already on the meet the team page [hrm, when did that one get updated? Lat I looked, which was not that long ago, it featured fewer members…]) go commando in support of VB.NET, while Jim “Reads a Legend” Perry stays on the other side of the fence (or so). Later, after the dust of the epic and never ending battle settled, Chris G. “Equalizer” Williams embraces all languages (but not PHP).
The best news to last: George W. “Dance Time” Clingerman found his awesome back.
Jim Blogs About the Content Pipeline
Yes, that comes as a surprise: Jim “Eraser” Perry, the chap that deleted your forum posts for Very Good Reasons™, returns from the Global MVP Summit 2010 just to find his I am here for the community by the community spirit refreshed and comes out of the shadows – or, in true Phoenix fashion (that’s the mythical firebird, not the city in Arizona), arising from the ashes – with the master piece of diving deeply into the XNA Game Studio content pipeline to leverage its powers to serialize your game objects into (and out of!) XML.
In more dramatic news: George W. “End of Days” Clingerman lost his awesome – investigations if a certain J. is involved in this traumatic loss have already started: If you have any knowledge about the whereabouts of poor little Georgys awesome, please report to him immediately – and became all emo.
Meanwhile, Andy “Running Man” Dunn pleas to stop bashing the XNA MVPs, Chris G. “Predator” Williams exchanges gold for bullets and tells UPS how it is, Chad “Jingle All the Way” Carter longs for a Windows Phone 7 Series, er, phone, Glenn “Total Recall” Wilson prepares for the Azure launch, Jon “The 6th Day” Watte discovers Charles Darwin, Vincente “Collateral Damage” Cartas unboxes boxy boxes and Joel “Stay Hungry” Martinez progresses nicely.
Buzz And Contact
SCENE XIX
Twitter.
Enter Richard “Philosopher” Thompson.
Richard. Having the Blues http://www.xmission.com/~legalize/fractals/fotd/2008/10/2008.10.11-Having_the_Blues.jpg
Richard. A Hole in One http://www.xmission.com/~legalize/fractals/fotd/2008/10/2008.10.10-A_Hole_in_One.jpg
Richard. "With collections, the Null Object Pattern is free--you just return an empty collection."
Exeunt.
Enter John “Integrator” Sedlak.
John. Wow. I actually enjoy reading the CCO forums now!!
Enter Jim “Conservator” Perry.
Jim. @jsedlak so you're a masochist?!? 8
John. @NemoKrad NICE! I am going to look at that tomorrow. Can I integrate it into FGF? http://jsedlak.org/fgf
Exeunt John and Jim.
Enter George W. “Reflector” Clingerman.
George. At some point I really should do a Kissy Poo post-mortem. Things we did right, but there's quite a few things I wish we had done differently
Enter Andy “Instructor” Dunn.
Andy. @Kitt1e2009 : Unless he has a 'scale to fit' then yes… for the icons on the right mainly (assuming the red box is correclty [sic] positioned)
Exit.
George. @The_Zman @Kitt1e2009 "assuming the red box is correctly positioned" is why I suggest you only fail if you're actually experiencing it
Exit.
SCENE XX
Enter Charles “Responder” Humphrey.
Charles. I am pretty sure, that like me you are more than capable of scanning the web for snippets of info on how to do this, well I thought, to save you the time and effort I’ll put up a simple how-to here.
Explain the code.
Charles. And that’s about it, hope you find it useful. The solution for this post can be found here. As ever C&C welcome.
Exit.