BRAINS : Zune HD
We are pleased to announce that the BRAINS source code has been updated to support the Zune HD.
There were some issues around the way Grids were dynamically created using CreateInstance but this has been resolved and BRAINS now runs full featured on the Zune HD.
I’ve yet to port all the samples which exist in Windows as there is no primitive drawing available on the Zune. This means I have to draw any grid like debug rendering using SpriteBatch. I’ll provide another update once the samples are ported.
Not sure what BRAINS is ?
See our official page here "BRAINS consists of a basic AI Agent structure with locomotion and a Grid based world in which they live."
You can also grab the latest version of the source here in zip form.
Take a look at our other affiliated projects, IceCream & TinyEngine (with Zune HD support) along with our recommended Open Source XNA Projects.
Article: Behavior Tree Overview
by Conkerjo
This article talks about some of the basic behavior tree concepts and how to apply them using XNA and the BRAINS library I wrote
The Brains library is built up of a world map, an A.I agent and a behavior tree implementation.