Sgt. Conker We are "absolutely fine"

6May/100

OgmoXNA

Reaching us from Matt Sams, we got word of OgmoXNA, which "includes a set of content pipeline extensions to load Ogmo Editor's project and level files, and stuffs it all into an easy to a set of objects ready to be consumed by the developer".

"What is Ogmo Editor?", you might ask! It is a "general-purpose 2D visual level editor for independent game developers".

Also, if you have little love for the Content Pipeline (shame on you then!), Matt promises that future versions of OgmoXNA will include means of bypassing it and loading levels directly from XML, if you show enough interest.

More details from Matt, here.