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	<title>Sgt. Conker &#187; Gesture Recognition</title>
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	<description>We are &#34;absolutely fine&#34;</description>
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		<title>Performance Testing, Gesture Recognition and Template Exporter</title>
		<link>http://www.sgtconker.com/2010/02/performance-testing-gesture-recognition-and-template-exporter/</link>
		<comments>http://www.sgtconker.com/2010/02/performance-testing-gesture-recognition-and-template-exporter/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 16:55:05 +0000</pubDate>
		<dc:creator>Captain ZSquare</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Gesture Recognition]]></category>
		<category><![CDATA[Input]]></category>
		<category><![CDATA[John Sedlak]]></category>
		<category><![CDATA[Kris Steele]]></category>
		<category><![CDATA[Performance]]></category>
		<category><![CDATA[Project Templates]]></category>
		<category><![CDATA[Stephen Styrchak]]></category>

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		<description><![CDATA[Kris Steele talks about his experience with performance testing while developing his XNA Game.
The new version of FGF (0.1.2.0) was released, and contains Gesture Recognition capabilities. Read all about them on John Sedlak's site.
Stephen Styrchak posted the source code to his Template Exporter on codeplex, and then posted an explanation about what StartupObject is and [...]]]></description>
			<content:encoded><![CDATA[<p>Kris Steele talks about<a href="http://www.krissteele.net/blogdetails.aspx?id=207"> his experience with performance testing</a> while developing his XNA Game.</p>
<p>The new version of FGF (0.1.2.0) was released, and contains Gesture Recognition capabilities. Read all about them on <a href="http://jsedlak.org/2010/02/21/fgf-0-1-2-0-released-with-gesture-recognition/">John Sedlak's site</a>.</p>
<p>Stephen Styrchak posted the source code to his Template Exporter on codeplex, and then <a href="http://badcorporatelogo.spaces.live.com/Blog/cns!43EB71B104A2D711!440.entry">posted an explanation</a> about what StartupObject is and how it should be handled when exporting project templates.</p>
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		<title>FGF 0.1.2.0 Released</title>
		<link>http://www.sgtconker.com/2010/02/fgf-0-1-2-0-released/</link>
		<comments>http://www.sgtconker.com/2010/02/fgf-0-1-2-0-released/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 21:41:44 +0000</pubDate>
		<dc:creator>Captain boki</dc:creator>
				<category><![CDATA[Input]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[XNA]]></category>
		<category><![CDATA[FGF]]></category>
		<category><![CDATA[Gesture Recognition]]></category>

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		<description><![CDATA[Now with gesture recognition! And if you have to ask what FGF actually is: It’s the love child of John “Wild Gestures” Sedlak and expands to Focused Games Framework.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://jsedlak.org/2010/02/21/fgf-0-1-2-0-released-with-gesture-recognition/"><em>Now with gesture recognition</em></a><em>!</em> And if you have to ask what <em>FGF</em> actually is: It’s the love child of <a href="http://jsedlak.org/">John “Wild Gestures” Sedlak</a> and expands to <a href="http://jsedlak.org/tag/fgf/">Focused Games Framework</a>.</p>
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