HOWTO: Step Away From Storing an Orientation as ‘3 Angles’
Via our local but currently distant MVP Catalin “Please leave a message after the beep” Zima comes the tip to an overview of matrix math for rotations:
As intuitive as the ‘3 angle’ approach is, the Matrix approach might be that daunting to the beginner. But it doesn’t have to be. I believe that after learning the basics of a matrix and how to visualize a matrix in the mind’s eye while manipulating it, it will be very easy for the beginner to pick up. So for the cost of investing a little time to understand the Matrix, your effectiveness in 3d programming will increase dramatically and you can stop the insanity of banging your head again the ‘3 angles’ brick wall.
Get your full fix at Matrix Basics. How to step away from storing an orientation as ‘3 angles’.