1Jan/101
Article: Grid-based Isometric Renderer Tutorial
by Martin Actor

A lot of people have asked about isometric rendering, with specific attention to sorting so that things overlap properly. This tutorial will show you a method that is both fast and accurate. The approach is specifically engineered for isometric view, grid-based games. It is not well-suited to adaptation to non-grid-based movement or gameplay. With that in mind, let's cover a few core concepts.