Bacon And Blood
Catalin “Belgian Blue” Zima reflects about his 2009. Glenn “Gloucester” Wilson samples the touches, George G. “Dølafe” Clingerman touches the samples and Joel “Gloucester” Martinez touches smoothly.
Meanwhile, on a Saturday night at 2:20 Pieter “Dajal” Germishuys talks about drinking coffee. The day after Andy “Blonde d'Aquitaine” Dunn runs 50 miles.
Chris G. “Red Angus” Williams fears small people, frags for charity and Goerge W. “Dølafe” Clingerman downplays his contribution.
[Ed.: Somehow the relevance of the subjects actions of this very series is not what it used to be, resulting in a sort of dilemma of what to actually share here. Today's nick names ain’t the most inspired either…]
Memories And Kharma
Joel “Edmund” Martinez knows how to finish a game with XNA, while Andy “Earl of Gloucester” Dunn still tries to establish this “common sense” thing on the forums.
Intermission: most of the personas featured in this series are part of the preferable category mentioned at The Problem With MVPs – and, frankly, I cannot name one that would fall into the other category right now…
Vincente “Curan” Cartas battens in memories of the MVP Summit, Chad “Oswald” Carter repudiates his fetish and Chris G. “Edgar” Williams meets Kharma and has a Game Design Dilemma, asks Nine Questions.
Meanwhile, George W. “Fool” Clingerman is back at work, accepts meetings when there’s coffee and doesn’t know who he is. Richard “Caius” Fine knows himself.
Catalin “A Herald” Zima will be with us for yet another year and so will Pieter “Old Man” Germishuys. But at the end of the week, only George W. “Fool” Clingerman counts.
Depth And Games
Matt “Blitzkrieg” Pettino fights with the depth buffer and Charles “One” Humphrey flags bits in XNA.
Meanwhile, George W. “The Frayed Ends of Sanity” Clingerman stares at walls, not goats and Chris G. “Fade to Black” Williams says Good Night.
Glenn “Welcome Home (Sanitarium)” Wilson installs the Windows Phone Developer Tools CTP finally, Jon “Escape” Watte releases a beta of kW X-port 1.4.5 for 3DS Max 2010 and in a desperate move Andy “Harvester of Sorrow” Dunn begs for common sense to be applied during peer review. Following the lead of desperation, Iñaki “Whiplash” Ayucar fulminates against clones, strongly.
John “Motorbreath” Sedlak has a new jacket, with a back, plays games, writes cryptic code. Joel “Ride the Lightning” Martinez loves LINQ and threats to release a game. Finally, Chad “Hit the Lights” Carter is a happy daddy.
The Sheep And The Butcher
Joel “Desperation” Martinez fears the loathing in FarmVille. Chad “Rage” Carter discovers that all men are created unequal, while Jim “Thinner” Perry doesn’t. In between Chris G. “The Gunslinger” Williams ponders alternative careers and recommends Dead Girl.
Catalin “The Colorado Kid” Zima is impressed by the hidden gems in talks performed by The Shawn, which raises the interests of one Andy “The Regulators” Dunn. Pieter “The New Lieutenant's Rap” Germishuys is happy about the current evolution of the software industry.
Richard “Roadwork” Thomson will be presenting 3 sessions during the upcoming Utah Code Camp (free, upcoming being March 27th, 2010).
Meanwhile, John “Stationary Bike” Sedlak gets spiritual and George W. “Dreamcatcher” Clingerman is asleep.
Jekyll And Hyde
The week starts off with Catalin “Dan Briggs” Zima not being amused about the lack of support MS shows for Romania, followed by a Charles “Rex Rupert John George Robert Andrew Sinclair Earl of Mannoc” Humphreys in excitement, which finds an abrupt ending and Joel “Sandy Ricks” Martinez living on ancient hardware.
Ignoring the misery of his fellow champs Jim “Red Forman” Perry mourns the loss of ancient arts, this time The Art of Debugging, which Andy “John Steed” Dunn wonders how to apply to the wandering to off-topic Kinder on the forums.
Meanwhile, George W. “Dr. David Banner” Clingerman goes mean. Yep, that’s right: the “group hug, peace and love” MVP is the bully MVP now. And then he shows off. At least he ain’t meaning his kids…
Suffering from external mischief Chris G. “Bosco Albert Baracus” Williams is totally amazed and disappointed. He’s also giving strange hints about his whereabouts…
Jim Blogs About the Content Pipeline
Yes, that comes as a surprise: Jim “Eraser” Perry, the chap that deleted your forum posts for Very Good Reasons™, returns from the Global MVP Summit 2010 just to find his I am here for the community by the community spirit refreshed and comes out of the shadows – or, in true Phoenix fashion (that’s the mythical firebird, not the city in Arizona), arising from the ashes – with the master piece of diving deeply into the XNA Game Studio content pipeline to leverage its powers to serialize your game objects into (and out of!) XML.
In more dramatic news: George W. “End of Days” Clingerman lost his awesome – investigations if a certain J. is involved in this traumatic loss have already started: If you have any knowledge about the whereabouts of poor little Georgys awesome, please report to him immediately – and became all emo.
Meanwhile, Andy “Running Man” Dunn pleas to stop bashing the XNA MVPs, Chris G. “Predator” Williams exchanges gold for bullets and tells UPS how it is, Chad “Jingle All the Way” Carter longs for a Windows Phone 7 Series, er, phone, Glenn “Total Recall” Wilson prepares for the Azure launch, Jon “The 6th Day” Watte discovers Charles Darwin, Vincente “Collateral Damage” Cartas unboxes boxy boxes and Joel “Stay Hungry” Martinez progresses nicely.
State And Art
SCENE XXIII
The CodeCube.NET.
Enter Joel “Touch by Madness” Martinez.
Joel. I’ve been very interested in multitouch every since I saw Johnny Lee’s awesome finger tracking videos. Specifically, multitouch as it relates to game development. With the impending release of windows 7 tablet PCs, I have hopes that it might open up new possibilities and markets for games on the windows platform.
Examine the State of Multitouch with XNA.
Exeunt.
SCENE XXIV
The Virtual Realms Down Under.
Enter Glenn “Touched by Sleep” Wilson.
Glenn. This week end worked out to be a quite one, but in during the several down hours I decided to pick up the Tablet again and see what I could do. The main focus was to start top convert some of the developer art I have been using in a small game I am working on. The by product of the session meant that I picked up a pencil and did some more drawing.
Show the drawings.
Exeunt.