26Apr/100
Article : Battlestar Galactica Text Effects in XNA
by UberGeekGames
If you’ve watched the excellent sci-fi series Battlestar Galactica (the 2004+ series, not the original!), you may have noticed that during scene transitions, they use a cool effect that draws text in strips. For example, when the story jumps from a Cylon Baseship back to Galactica, it might cut to an outside view of BSG and have text in the lower left corner of the screen noting the time and place. The text fades in strips, which I thought was a pretty cool effect. I decided to replicate that in XNA.
First, let’s look at the end result:

17Feb/100
HOWTO: Common Kanji Character Ranges
Renaud Bédard shares a way to define the Common Kanji Character Ranges for XNA SpriteFont Rendering, including a little tool to generate said ranges.