Silent And Quiet
It’s been some time since the last MVP Watch and it doesn’t seem that much has been missed…
Anyway, George W. “Bugbear” Clingerman feels unhated and so did Vincente “Bête Noire” Cartas, Chris G. “Daggers Drawn” Williams started something, Andy “Jealous as a Barbary Pigeon” Dunn likes to do the opposite, Charles “Demoniacal” Humphrey ain’t impressed, Jim “Philophilosophos” Perry reviews movies.
Words And Easy
Richard “Craigellachie” Thomson writes code. Vincente “Tomintoul” Cartas will talk about XNA. Charles “Dufftown” Humphrey writes about code (supposedly Catalin “Linkwood” Zima was in charge to read what was written about code…) and is a lobster.
George W. “Knockando” Clingerman shares links, has a heart of gold and is in good company.
Glenn “Miltonduff” Wilson returns to XNA while Andy “Inchgower” Dunn keeps on runnin’.
Memories And Kharma
Joel “Edmund” Martinez knows how to finish a game with XNA, while Andy “Earl of Gloucester” Dunn still tries to establish this “common sense” thing on the forums.
Intermission: most of the personas featured in this series are part of the preferable category mentioned at The Problem With MVPs – and, frankly, I cannot name one that would fall into the other category right now…
Vincente “Curan” Cartas battens in memories of the MVP Summit, Chad “Oswald” Carter repudiates his fetish and Chris G. “Edgar” Williams meets Kharma and has a Game Design Dilemma, asks Nine Questions.
Meanwhile, George W. “Fool” Clingerman is back at work, accepts meetings when there’s coffee and doesn’t know who he is. Richard “Caius” Fine knows himself.
Catalin “A Herald” Zima will be with us for yet another year and so will Pieter “Old Man” Germishuys. But at the end of the week, only George W. “Fool” Clingerman counts.
The Brotherhood
Catalin “Gone Green” Zima recycles posts on Sgt. Conker to feature John “Snow Shovel Master” Sedlak once again.
Jon “Last of the Mohicans” Watte ponders the future of PC gaming and is reflecting about the quality of his subtle way to ask questions.
Andy “Master Of The Brotherhood” Dunn will not put Chris G. “Walk Like An Egyptian” Williams onto his list, but onto the Adult Friend Finder one.
Chad “I Wrote Some Books” Carter encourages the Sarge to pick up SBARG again.
Vincente “Works On Boring Things” Cartas lobbies for Phil “The Quiet Veteran” Bourke (and so do we: IGDA members vote for Phil!).
Loïc “Epsicode And Not-A-MVP” Dansart (the Little Gamers: Teh Game chap) dropped the 1st public screenshot of his Dream Build Play entry.
Glenn “Legendary Seeker” Wilson seeks reasons for an academic XNA Code Camp in Victoria.
About Language
Iñaki “Visionary” Ayucar starts the week with an introduction to or of (depending on whom [or is it who?] you ask) Extension Methods and why they rock and why you most certainly want to use them for, like, everything.
On a bright Tuesday morning, George W. “The Giant” Clingerman pushes some very dark clouds onto the sky by publicly expressing his strong feelings for regions to organize code (that’s a +1e100 reputation thing; As a service for your memory: regions were introduced to hide the verbose, designer create code blobs in Windows Forms et al. when C# did not support partial classes.), finding a strong supporter in Vincente “1.8” Cartas.
To break the flow here’s a tiny, tiny photo of the XNA MVPs at the MVP Summit 2010:
Photo © 2010 Microsoft Corporation
Benjamin "The Invisible Yet Photographable MVP" Nitschke has some more photos from the Summit in Seattle 2010 (that’s the year of the happening, not the number of photos…).
John “Don’t Quote That” Sedlak playstests games.
Pedro D. “Talking Head” Güida has been granted a MAP award (yep, that’s right: there’s a “Microsoft Active Professional” award program for “professionals who are considered to be among the top 5% of most active contributors in the community”, which, basically, translates to “You talk a lot”).
Elsewhere, Andy “Sparkly Crown Jewels” Dunn and Chris G. “Fighter” Williams (who’s already on the meet the team page [hrm, when did that one get updated? Lat I looked, which was not that long ago, it featured fewer members…]) go commando in support of VB.NET, while Jim “Reads a Legend” Perry stays on the other side of the fence (or so). Later, after the dust of the epic and never ending battle settled, Chris G. “Equalizer” Williams embraces all languages (but not PHP).
The best news to last: George W. “Dance Time” Clingerman found his awesome back.
Jim Blogs About the Content Pipeline
Yes, that comes as a surprise: Jim “Eraser” Perry, the chap that deleted your forum posts for Very Good Reasons™, returns from the Global MVP Summit 2010 just to find his I am here for the community by the community spirit refreshed and comes out of the shadows – or, in true Phoenix fashion (that’s the mythical firebird, not the city in Arizona), arising from the ashes – with the master piece of diving deeply into the XNA Game Studio content pipeline to leverage its powers to serialize your game objects into (and out of!) XML.
In more dramatic news: George W. “End of Days” Clingerman lost his awesome – investigations if a certain J. is involved in this traumatic loss have already started: If you have any knowledge about the whereabouts of poor little Georgys awesome, please report to him immediately – and became all emo.
Meanwhile, Andy “Running Man” Dunn pleas to stop bashing the XNA MVPs, Chris G. “Predator” Williams exchanges gold for bullets and tells UPS how it is, Chad “Jingle All the Way” Carter longs for a Windows Phone 7 Series, er, phone, Glenn “Total Recall” Wilson prepares for the Azure launch, Jon “The 6th Day” Watte discovers Charles Darwin, Vincente “Collateral Damage” Cartas unboxes boxy boxes and Joel “Stay Hungry” Martinez progresses nicely.