Let the voting begin!
We've finally managed to upload all 20 entries in our 'Absolutely Fine XNA Tutorial Contest' and prepare them for your viewing pleasure.
First, we want to start with a big Thank You! to all our entrants for their effort. We really appreciate your hard work, and your desire to enter our contest.
Thank You!
The full list of entries submitted to the article is below:
- Arbitrary Shaped Secondary 2D Viewports, by Harry Trautmann
- Character Movement, by David Kendall
- Derived Effect Classes in XNA 4.0, by Dave Carlile
- Input Playback, by Jesse Chounard
- Multiple columns with Game State Management, by Jeff Brown
- Node-Based Scripting, by Blecki
- Programming your first XNA 4.0 game for PC, Xbox 360 & Windows Phone 7: Pong, by Thomas "Mister Helmut" Altenburger
- Rolling World Tutorial, by Christian Schlager
- Scripting on the Xbox 360, Windows Phone and Beyond!, by UberGeekGames
- Shaders - Introduction, by Daniel Greenheck
- Shaders - Ambient Lighting, by Daniel Greenheck
- Shaders - Diffuse Lighting, by Daniel Greenheck
- Shaders - Specular Lighting, by Daniel Greenheck
- Shaders - Texturing, by Daniel Greenheck
- Shaders - Rim Lighting, by Daniel Greenheck
- Simple 3D Camera in XNA, by Pete Street
- Texture Modification using Render Targets, with some Stencil Buffer Action, by Dave Carlile
- Vacant Skies - Action RPG Tutorial Series, by Aaron T Foley
- WCF on the Windows Phone 7 - The How-To Guide, by Simon Jackson
- XNA Farseer Platform Physics Tutorial, by Roy Triesscheijn
And now it's your chance to play favorites!
Besides the judges from inside our barracks, we will let the community act as a judge also. You can contribute to the community vote by sending an email to contest@sgtconker.com with your Top 3 favorite articles from the above list, in the order of preference. We know you like them all... We know you want everyone to win... But this time, you have to choose!
We will leave the voting channels open until Thursday, September 30th 23:59 GMT!
Have fun reading the articles and voting for them, and may the best articles win!